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Difference between Class and Struct

Difference between Class and Struct

In C#, a class is a template for creating objects. A struct, on the other hand, is a value type that is stored on the stack. In this article, we’ll take a closer look at the differences between class and struct, and when you should use each one.

What is Class?

  • Class Oriented Programming is a programming methodology that makes use of classes, objects and inheritance to design programs. Class Oriented Programming is an extension of Object Oriented Programming, with the addition of features like genericity and exception handling.
  • Class Oriented Programming is based on the idea of breaking a program down into small, independent pieces called objects. These objects can then be reused in other programs.
  • Class Oriented Programming has a number of benefits, including the ability to create programs that are easier to understand and maintain. In addition, Class Oriented Programming can lead to more efficient code, as well as better overall performance.

What is Struct?

Struct Oriented Programming, also known as SOP, is a programming paradigm that emphasizes the relationships between data and how it is organized. It is based on the concept of “structs,” which are data types that can be composed of other data types. Structs allow for the definition of new data types, which can be used to represent complex relationships between data.

In addition, SOP provides a way to encapsulate data and functionality into modular units called “objects.” Objects can be reused and modified without affecting the rest of the code base. As a result, SOP can lead to more reliable and maintainable code. SOP is used in many different programming languages, including C++ and Java.

Difference between Class and Struct

Class and Struct are two of the basic concepts in Object Oriented Programming. Both Class and Struct are used to create new data types. The main difference between Class and Struct is that Class allows inheritance while Struct doesn’t.

  • Class is a template for creating objects. It is a blueprint for an object, and you can create a new object by using the class as a model. A class can contain properties, methods, events, indexers, and so on. Class is reference type whereas struct is value type. Class objects are stored on the heap whereas struct objects are stored on the stack.
  • A struct is similar to a class in that it can have methods, properties, events etc; however, a struct cannot be inherited. Inheritance is when one class uses code from another class.
  • The code in the derived class (child class) can access the code in the base class (parent class). Structs are generally used for small amounts of data that don’t need the overhead of a full-fledged class. Structs are value type whereas Class is reference type. Structs objects are stored on the stack whereas Class objects are stored on the heap.

In short, the main difference between Class and Struct is that Class allows inheritance while Struct doesn’t. Class is reference type whereas struct is value type. Class objects are stored on the heap whereas struct objects are stored on the stack.

Conclusion

Although a class is similar to a struct, there are some important distinctions. Classes are defined by their attributes, while structs are defined by their members. A class can have multiple instances, while a struct can only have one instance. Finally, classes are inherited by subclasses, but structs are not.

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